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System Change Evaluation of The Food Investigator Game in Indonesia

IndonesiaTenders notice for System Change Evaluation of The Food Investigator Game in Indonesia. The reference ID of the tender is 64428519 and it is closing on 21 Mar 2022.

Tender Details

  • Country: Indonesia
  • Summary: System Change Evaluation of The Food Investigator Game in Indonesia
  • IDT Ref No: 64428519
  • Deadline: 21 Mar 2022
  • Financier: Self Financed
  • Purchaser Ownership: Government
  • Tender Value: Refer Document
  • Notice Type: Tender
  • Document Ref. No.:
  • Purchaser's Detail:
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  • Description:
  • Request for Proposals are invited for System Change Evaluation of The Food Investigator Game in Indonesia.

    2.1. THE FOOD INVESTIGATOR GAME PROJECT
    The Food Investigator project seeks to equip young people with the knowledge, awareness, and tools to
    understand the foodscape around them and to make healthier food choices specifically when it comes to
    snacks, which play a big role in the Indonesian diet. The overall aim of this project is to shift adolescents
    snacking choices towards healthier food options.
    The project is organised around three pillars: 1. youth engagement to drive demand for healthier snacks; 2.
    retail response, and 3. influencing policy and the enabling environment. Project design is premised on the
    fact that if adolescents are able to identify healthier vs. less healthy food options, are more aware of the
    consequences of unhealthy snacking, and have access to healthier options within their
    direct environment, then they will be motivated to shift their snacking behaviors towards healthier options.
    Pillar 1: Youth engagement to drive demand for healthier snacks
    Together with junior high school students in East Java and Jakarta, GAIN will co-create solutions to
    positively influence peer motivation and intention to eat healthier snacks within their local environment.
    β€’ Increase awareness and knowledge among adolescents about the nutritional content of
    snacks and their health implications, by using the Food Investigator app. To achieve this, we will
    ensure that the Food Investigator campaign and mobile game are engaging, generationally
    relevant, reach the target audience, and generate high participation. The main output is the cocreation and promotion of the Food Investigator app. This will encourage adolescents to capture
    nutritional information on pre-packaged snacks (where available). These labels will be translated
    into easy-to-understand FOPLs, which will be used by adolescents to understand the
    potential harmful consequences of consuming these snacks.
    β€’ Increased awareness among adolescents of availability of healthier snacking options. We
    understand that currently, adolescents are unaware of healthier snack options available to them
    and do not know where to find them. The main activities here are to launch the Food
    investigator campaign, to encourage adolescents to use the app, and to collect information on
    what pre-packaged snacks they and their peers like to eat including where they buy them. The
    rules of the game would grant more points for players who tag more nutritious foods. Players
    can also win points by tagging vendors with healthier snacks.
    β€’ Increase awareness among local institutions about lack of healthy snacking options in
    schools and surrounding areas. We assume that the data generated through the Food
    Investigator app will trigger a few, highly engaged adolescents to want to influence local
    institutions and to advocate about the lack of healthier options in their vicinity. We
    further assume that local decision makers will be prepared to listen to these young people and
    to consider revising their procurement policies. GAIN will support and train adolescents to better
    understand the collected data and to use it.
    Pillar 2: Retail response
    GAIN will work to encourage retailers in the project locations to reconsider their food offer and stock healthier
    snacks to stimulate adolescents to shift their snacking choices to healthier food options. GAIN will
    commission a retail audit to inform the Food Investigator app with the variety of pre-packaged snacks
    available on the market. The app would then be promoted to maximize reach among adolescents. The
    3 https://jdih.pom.go.id/preview/slide/1313/26/2021
    4
    app will rank vendors according to the type of snacks they carry. Seeing this ranking and the increased
    demand for the healthier rated snacks in the app, retailers will be motivated to increase availability
    of healthier snacks. The assumption is that sufficient data will be collected to rank and therefore trigger
    motivation among retailers. Further, we assume that retailers will find it financially viable to respond to the
    market pressure to stock healthier options. The longer-term outcome, beyond the line of accountability of this
    project, is that producers will supply more appropriately labeled, healthier snacks targeting adolescents.
    Pillar 3: Policies and enabling environment
    GAIN and partners will work towards increasing awareness among authorities about the lack of compliance
    of pre-packaged snack manufacturers on food labeling. The assumption is that labelling does influence
    consumers in food choices. The main activities will be to consolidate compelling evidence on how simple
    food labels can nudge healthier choices. We will share the Food Investigator collected data and other retail
    audit information to the main government stakeholders to encourage better enforcement of existing food
    labeling legislation. The long-term outcome would be to influence the regulatory environment and expand
    labeling legislation, building on the visual cues tested through the Food Investigator App, which would lead to
    more producers complying to appropriate labelling of pre-packaged snacks.
    External factors
    We recognize that multiple external drivers shape adolescents- food choices1, namely the fact that they have
    pre-existing attitudes towards food which are also continuously shaped by marketing and promotional activity
    of the snacking industry. Available options need to be affordable to be within the adolescents- consideration
    set.
    Expect outcomes
    The expected outcomes of Pillar 1 - Youth engagement to drive demand for healthier snacks are:
    β€’ To increase awareness and knowledge among adolescents about the nutritional content of snacks and
    their health implications.
    β€’ To increase awareness among adolescents of availability of healthier snacking options and
    β€’ To increase awareness among local institutions about lack of healthy snacking options in schools and
    surrounding areas.
    The expected outcome of Pillar 2: Retail response is to increase the motivation of retailers to improve snack
    food offerings. The long-term outcome is an improved supply of appropriately-labelled, healthier snacks
    targeting adolescents.
    For Pillar 3: Policies and enabling environment, GAIN and partners will work towards the outcome of increasing
    awareness among authorities about the lack of compliance of pre-packaged snack manufacturers on food
    labelling and in the long term, influence the regulatory environment and expand labelling legislation, which
    would lead to more producers complying to appropriate labelling of pre-packaged snacks.
    See Annex 1 for FIG-s theory of change.
    2.2. FIG CAMPAIGN
    Audience: 13-19 years old mobile internet users (boys and girls) in Jabodetabek, Jember and Surabaya
    Main objectives:
    - To increase awareness and knowledge among adolescents about nutritional content of snacks and
    health implications.
    - To encourage target audience to use the FIG app to scrutinize food packages and demand clear
    information on contents of unhealthy packaged food.
    - To increase awareness among adolescents of the inadequacies of current package labelling methods
    Core message: β€œWe need better food labelling so we can identify and choose healthier snack option.”
    The secondary objective of the campaign is to increase motivation of retailers in Jabodetabek, Jember and
    Surabaya to offer healthier snack options for adolescents.
    5
    Core message: β€œWe will supply healthy snack options for adolescents”
    3. SCOPE OF WORK AND DELIVERABLES
    3.1. SCOPE OF WORK
    FIG is a multi-component project implemented in a changing and complex environment (e.g., Indonesia-s
    recently enacted new legislation on FOPL). Considering the limitation of traditional approaches to evaluating
    these types of initiatives, we seek to engage a research partner to co-design with GAIN and independently
    conduct an evaluation of FIG using a system change approach or framework that can account for dynamic
    and unpredictable environments and that allows for flexibility.
    Although the research partner is expected to proposes appropriate methods for conducting this evaluation, it
    is recommended the use of social media monitoring, as well as interviews with key or bellwether informants
    for tracking the evolution of the awareness, opinion, and support for action; participant observation for
    gaining first-hand experience of system actor-s capacity; and Most Significant Change (MSC) story for
    identifying changes in the behaviours of different system actors as part of this work.
    3.2. DELIVERABLES
    The proposed work will take place over the course of 18 months. Below is an estimated timeline of program
    activities, proposals should propose the sequencing of all related activities.
    β€’ Inception-phased report (April/May 2022),
    β€’ Implementation of FIG activities (April 2022 - December 2023) by GAIN; data collection by service
    provider
    β€’ Final report (April/May 2024)
    II. INSTRUCTIONS FOR RESPONDING
    This section addresses the process for responding to this solicitation. Applicants are encouraged to review
    this prior to completing their responses.
    1. CONTACT
    Please direct all inquiries and other communications to rfp@gainhealth.org, subject line β€˜FIG evaluation -
    query-. Responses will not be confidential except in cases where proprietary information is involved.
    2. BUDGET
    Applicants are required to provide GAIN with a detailed fee percentage proposal. The final budget amount
    will have to be approved by the organisation prior to starting the project.
    3. SUBMISSION
    Interested applicants should prepare a brief proposal (maximum 5 pages) that includes:
    β€’ A proposal outlining research objectives and evaluation approaches. The proposal should include
    explanation of how the suggested design determines attribution.
    β€’ The proposal should be informed by knowledge and evidence related to measurement of systems
    change.
    β€’ Detailed profiles (qualification, expertise, relevant experience etc.) of the agencies and individuals
    who will be completing the work including their full names, their expertise and publications in relevant
    6
    research. The applicant team must include a partner based in Indonesia, including letters of
    commitment.
    β€’ A narrative that does not exceed 4 pages of single spaced in text inclusive of references, tables, and
    figures. Qualifications of the institution and team members is apart from the 4-page limit.
    A completed β€˜Offer of Services- form (see end of RFP for template).
    4. DEADLINE
    Completed proposals should be submitted to GAIN Indonesia, by email at rfp@gainhealth.org by 21 March
    2022.
  • Documents:

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System Change Evaluation of The Food Investigator Game in Indonesia - Indonesia Tender

The The Global Alliance for Improved Nutrition (GAIN), a Government sector organization in Indonesia, has announced a new tender for System Change Evaluation of The Food Investigator Game in Indonesia. This tender is published on IndonesiaTenders under IDT Ref No: 64428519 and is categorized as a Tender. Interested and eligible suppliers are invited to participate by reviewing the tender documents and submitting their bids before the deadline on 2022-03-21.

The estimated tender value is Refer Document, and full details, including technical specifications and submission requirements, are provided in the official tender documents. Ensure all submissions meet the criteria outlined to be considered for evaluation.

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